Playing 6 hours of Dragon Age: The Veilguard gave me the faith its trailers couldn't: This is the BioWare comeback fans want

Dragon Age: The Veilguard is going to be called BioWare’s comeback. It isn’t built on the multiplayer trend-chasing that plagued Anthem, and from the six hours I got to play during a hands-on preview event this month, Veilguard didn’t seem to be the buggy mess that Mass Effect Andromeda was, either. It has all sorts of features that prove BioWare was listening to its players. And critically, it’s BioWare doing what it’s meant to be best at: gorgeous, intense, intimate RPGs.

All the marketing for The Veilguard so far has been polarizing: my fellow Dragon Age nerds at PC Gamer have been going back and forth on whether each new video heralds doom or redemption for the series. Prior to playing it I was trending towards the disillusioned side. Now, in spite of all the choices BioWare’s made that I do still disagree with—the double-down on action combat, the shiny and poreless character designs, the cartoonish darkspawn—I believe The Veilguard is going to be a great return to the world I’ve loved for 15 years.

Setting the dragon stage 

As is only right, I got to start in character creation, which is hands down the most detailed character creator BioWare’s ever done. We’ve all seen and gushed over the silky hairstyles, another massive improvement for the series, but there are wild details like faction-dependent casual outfits and asymmetrical ear editing too. Regardless of my opinions on the overall visual style, there’s no arguing it’s gorgeous.

(Image credit: BioWare)

As soon as I close out of character creation, I catch my main character Rook mid-bar brawl trying to extract the location of an informant out of a bartender. Unlike the reveal trailer it inspired, playing through this scene immediately put a smile on my face when I realized Veilguard was winking into the camera. Here we are, kicking off a Dragon Age game with an interrogation again, but finally I’m the one demanding answers. 

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