Several emergency patches later, Blizzard almost has WoW's new solo dungeons figured out

After a whirlwind of patches, World of Warcraft: The War Within’s Delves are at least in a more stable spot than they were a week ago. Enemies no longer inexplicably become easier to defeat in groups than they are as a solo player, and the run-ending attacks have been pruned back. Delves are currently the challenging solo alternative to normal dungeons that Blizzard said they would be, but a few nagging problems remain.

After some confusion last week, Blizzard swooped in and tweaked a number of things in Delves to make them harder for group players than solo players. In fact, it may have made them too hard for groups, which now have to grind through enemies with millions more health and dodge more fatal attacks than you do alone.

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